![]() VRScenes can now be scattered with ‘Skatter’ for SketchUp.Toon and Two-Sided materials are now automatically bound to the SketchUp material and their textures get displayed in the viewport.Reverting back to the default render settings no longer brings up the Animation options rollout in projects without a set animation.V-Ray Fur and Mesh Clipper helper objects located in empty component definitions no longer raise Ruby errors.A number of V-Ray for SketchUp startup issues have been resolved.Chaos License Server (previously known as V-Ray License Server) updated to version 5.1.1.V-Ray AppSDK updated to version 1.24.02.The V-Ray for Sketchup Windows Start Menu folder content has been revisited and reorganized (C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Chaos Group\V-Ray for SketchUp).This change also resolves a number of Motion Blur related issues Animated VRScenes exported from Maya or 3ds Max will now move with a predictable rate. The Use Camera Path option can now be easily utilized for pre-calculating Irradiance Map for the entire camera path. The way animation is internally handled has been changed. ![]() Rendering animations without an output image file path specified is now possible.Easily set ID to a top level Group or Component and see it applied to all child objects (which don’t have their own custom IDs specified) Object IDs in a multi-level scene hierarchy now get inherited the same way materials get inherited.The Multi Matte render element can now be correctly exported to.The Offset, Playback Type, Speed, Start, and Length can now be changed if necessary ![]()
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